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Game Physics Template 1.0
A template for game physics in C++ WEBGPU
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This is the complete list of members for Camera, including all inherited members.
| aspectRatio() | Camera | |
| Camera() (defined in Camera) | Camera | |
| far | Camera | |
| forward() | Camera | |
| fov | Camera | |
| height | Camera | |
| lookAt(glm::vec3 target) | Camera | |
| near | Camera | |
| position | Camera | |
| projectionMatrix() | Camera | |
| right() | Camera | |
| up() | Camera | |
| update() | Camera | |
| viewMatrix | Camera | |
| width | Camera |